What's new about WebChess
- August 1, 1996
- Made a minor change that should stop the troublesome "Hey, this isn't my
game" syndrome that has plagued WebChess since its start.
- June 14, 1996
- New software - I've updated the WebChess server software to allow for
castling, en passant capturing, and pawn promotion. I've also tried to speed
things up a little, and added some security for making sure moves are legal
(so now it's harder to cheat). The summary
page describes the changes in more detail, along with the rules for the new
moves.
- July 31, 1995
- Unfortunately, no major changes yet. I am experimenting with the
Netscape <meta http-equiv="Refresh"> tag to do automatic reloads of
certain pages. For example, while you're waiting for your opponent to make
a move, Netscape will automatically reload the game page every 30 seconds
until your opponent moves or you choose a different link. I'll continue to
play with this to add a little more functionality, but please send me bug
notices on this particular aspect (if you notice any).
- Feb 8, 1995
- White always moves first. I think.
- Jan 29, 1995
- Created a "password" system to allow players to re-join a game from
which they were unintentionally removed (such as their browser or computer
freezing). Also, added the ability to choose between text and graphics mode
for players. When you sign up, you can choose to play using a text board
or a graphics board. This option only makes sense for players using
graphical browsers - Lynx users won't notice much of a difference between
the 2 modes. For internatonal users and others who had trouble loading 81
different images, this will be a much faster way of
playing.
- Jan 12, 1995
- The user limit has been increased to 10 (up from 5), and the time-out
has been reduced from 3 hours to 1 hour. This means that if you or your
opponent hasn't made a move in 60 minutes, your game will be removed from
the Server.
- Jan 2, 1995
- By popular demand, a BBS-type thing has been set up to allow you to leave
notes letting others know when you plan to stop by The Chess Server. Notes
are kept for 1 week, then removed.
- Dec. 30, 1994
- Now you can send messages to your opponent, and your opponent can send
messages to you. This has been a highly requested option, and I think it
finally works. Just a few more things on my to-do list...
- Dec. 29, 1994
- Move histories are finally implemented. Each move each player makes is
stored in (almost) standard chess notation, and is displayed underneath the
game board when you are watching a game being played, or in most cases when
you're playing. (It isn't displayed on the page where you finish your move.)
Also made some other minor changes, like the "opponent info" page.
- Dec. 28, 1994
- Two new options. If you wish, you can enter your email address when you
sign up, so that your opponent will know how to get in touch with you after
your game (this was a request). Also, if you wish, you can rate your level of
game playing, which will only be displayed if you go on the "waiting" list.
That way, other players can try and pick someone who is closer to their
ability to play against.
- Dec. 15, 1994
- NEW PIECES! I finally got new (accurate) chess pieces.
They also happen to be smaller, so the overall size of the board is smaller.
I also added GIFs for board coordinates (to make it look pretty), so that
they'll line up in Lynx and Mosaic. The coordinates are just there for
decoration for now.
- Dec. 14, 1994
- Added an automatic timing mechanism to WebChess. Idle games (games where
a move has not been made in 3 hours) will be automatically removed. Whee,
less work for me! And more available resources for everyone else.
- Nov. 15, 1994
- Beginning of The Chess Server (WebChess); post made to
comp.infosystems.www.misc to get people to try it out.
Tyler Jones, tjones@willamette.edu